BOOKS & PRINT MEDIA
Together with my friend and colleague Dr. Amanda Strawhacker, I am writing new material including STEAM (Science, Technology, Engineering, Arts, Math) themed picture books for kids, STEAM activity and curriculum books, and education/parenting related nonfiction.
BREAKING THE STEM STEREOTYPE
My ongoing work focuses on addressing the underrepresentation of girls and women in STEM. Learn more about my research in this area by checking out my book Breaking the STEM Stereotype: Reaching Girls in Early Childhood here.
SCRATCHJR CODING CARDS
The ScratchJr Coding Cards are a deck of 75 activity cards covering fun and exciting projects designed to educate young children with the visual programming language, ScratchJr. Available here.
TECHNOLOGIES & RESEARCH
THE KIBO ROBOTICS KIT
KIBO is a robotics kit for young children ages 4-7 developed by the DevTech Research Group at Tufts University, now commercially available through KinderLab Robotics. I was thrilled to be a part of the early research and development of KIBO during my Ph.D. at Tufts. Check out the video I created above to see KIBO in action or read more about the development of KIBO here.
KIBO IN SINGAPORE
I had the pleasure to travel to Singapore twice to work on research conducted by the Infocomm Development Authority of Singapore (IDA) in collaboration with the DevTech Research Group at Tufts University. This was so exciting to me because my mom is from Singapore and I had not visited since I was a very little girl! Learn more about this research in my co-authored article here.
BILLUND BUILDS MUSIC
Billund Builds Music was a project I was a part of in Billund, Denmark that was launched through a collaboration between the Tufts University Center for Engineering Education and Outreach (CEEO), and the Capital of Children. Approximately 4,000 students and 300 educators from across Billund participated in the project, which incorporated an exploration of music, engineering, science, and more. Read about it here.
THE BACTOMARS VIDEOGAME
BactoMars is a videogame that teaches foundational bioengineering content to children. I worked on BactoMars during my PostDoc fellowship at Tufts. Learn more here.